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Showing posts from April, 2023

JavaFX Health Care System UI #javafx #healthcaredesign #viral #advance #freecode

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In this video, you will learn How to make a Health Care system by using Java with free source code. Hope you like it.
To generate a QR code in Laravel, you can use the "bacon/bacon-qr-code" package. Here are the steps to install and use it : Install the package via Composer:  composer require bacon/bacon-qr-code In your controller or wherever you want to generate the QR code, use the following code: use BaconQrCode\Renderer\Image\Png; use BaconQrCode\Writer; public function generateQRCode($data) {     // Generate QR code     $renderer = new Png();     $renderer->setHeight(250);     $renderer->setWidth(250);     $writer = new Writer($renderer);     $qrCode = $writer->writeString($data);     // Return response     return response($qrCode, 200, [         'Content-Type' => 'image/png',         'Content-Disposition' => 'inline; filename="qrcode.png"'     ]); } Call the "generateQRCode" method passing in the data you want to encode into the QR code. F...
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AI Robot self Senseng Work in Mining Field to Draw 3D Map Where Signal Not Exist  #deep  learning

Game using JavaFX

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This game creates a window with a player (represented by a red circle) that can be moved with the arrow keys. The player cannot move outside of the window, and the background color is set to light blue. You can modify the constants to customize the game to your liking. import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.canvas.Canvas; import javafx.scene.canvas.GraphicsContext; import javafx.scene.layout.StackPane; import javafx.scene.paint.Color; import javafx.stage.Stage; public class SimpleGame extends Application { private static final int WIDTH = 600; private static final int HEIGHT = 400; private static final Color BACKGROUND_COLOR = Color.LIGHTBLUE; private static final Color PLAYER_COLOR = Color.DARKRED; private static final int PLAYER_SIZE = 20; private static final int PLAYER_SPEED = 5; private Canvas canvas; private GraphicsContext gc; private int playerX; private int playerY; @Override...